FIRST LOOK AT THE INTERFACE
- 11 dic 2022
- 1 Min. de lectura
We are finally starting to program the game, so we are already starting to focus on more technical designs, this week we have worked on navigation and interface design and we are going to show you a pretty close idea of what the final design will be.
The idea for our interface is to create a minimalist and simple design, which includes the most basic functions to avoid unnecessary options and not overload the information screen, this will make it easy to understand and it will not cost the player anything to learn the menus to know how to enter and return.
We have sought to keep it with a medieval fantasy aesthetic with golden ornaments and blue backgrounds, giving it an elegant and magical finish that can be attractive. But at the same time without overloading with unnecessary decorations, using only a basic shape for the buttons and repeating backgrounds, so that the use of the interface is intuitive for the player and they know where to interact at all times.
The design relies on the use of simple words and basic icons commonly used in other applications and games to recognize certain features of the game and to be easy on the eyes.












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